In reply to: more -- william 09:42:44 04-03-2004
Hmm... Posted by: Colin 15:00:28 04-03-2004 |
Why don't you e-mail me?
The thing that many people have trouble with is the fact that you don't use "real" items as items when you're making a custom menu system. Also, stay away from the commands in MrG's Misc. Plugin Pack...
Here is the way I (and many others) would do it. When an item is used, do something like this:
*item$ contains the handle of the item
#temp$="#"+item$+".Info"
#RPGCode(temp$)
#Kill(temp$)
Then, in another file:
---potion.prg
#Method Info()
{
#battle!=1
#menu!=1
#equip!=0
#hpres!=100
*etc...
}
Back in the first file do the stuff based on the variables. Equippable items would be similar. Feel very feel to e-mail me (<A HREF="mailto:ksniloc@loggerdelta.tk">ksniloc@loggerdelta.tk</A>) if you have additional questions.