In reply to: Hmmm... -- Xorlak 11:26:20 03-19-2004
Well... Posted by: Colin 16:51:54 03-19-2004 |
Well the battlesystem in its current state is REALLY messed up- but I know that part isn't. The idea came to me that the problem wasn't in adding the player so I tried this...
#AddPlayer("Bob.tem")
#Show(PlayerHandle[0]$)
#system.pause
...and I got an empty MWin. This leads me to believe that the PlayerHandle variables aren't updated while the program is running. I have fixed it (by simply using the name of the enemy as the handle) but I'd like to know why. Is it only my computer. Or is it a TK Bug/Laziness on Chris' part?